pub struct JetStreamTemplate<'a> {
pub body: &'a str,
pub version: &'static str,
pub year: u16,
}Fields§
§body: &'a str§version: &'static str§year: u16Trait Implementations§
Source§impl Default for JetStreamTemplate<'_>
impl Default for JetStreamTemplate<'_>
Source§impl<'a> Display for JetStreamTemplate<'a>
Implement the format!() trait for JetStreamTemplate
impl<'a> Display for JetStreamTemplate<'a>
Implement the format!() trait for JetStreamTemplate
Please be aware of the rendering performance notice in the [Template][askama::Template] trait.
Source§impl<'a> FastWritable for JetStreamTemplate<'a>
impl<'a> FastWritable for JetStreamTemplate<'a>
Source§fn write_into<AskamaW>(
&self,
dest: &mut AskamaW,
values: &dyn Values,
) -> Result<()>
fn write_into<AskamaW>( &self, dest: &mut AskamaW, values: &dyn Values, ) -> Result<()>
Used internally by askama to speed up writing some types.
Source§impl<'a> Template for JetStreamTemplate<'a>
impl<'a> Template for JetStreamTemplate<'a>
Source§const SIZE_HINT: usize = 62597usize
const SIZE_HINT: usize = 62597usize
Provides a rough estimate of the expanded length of the rendered template. Larger
values result in higher memory usage but fewer reallocations. Smaller values result in the
opposite. This value only affects
render. It does not take effect when calling
render_into, write_into, the fmt::Display implementation, or the blanket
ToString::to_string implementation.Source§fn render_into_with_values<AskamaW>(
&self,
__askama_writer: &mut AskamaW,
__askama_values: &dyn Values,
) -> Result<()>
fn render_into_with_values<AskamaW>( &self, __askama_writer: &mut AskamaW, __askama_values: &dyn Values, ) -> Result<()>
Renders the template to the given
writer fmt buffer with provided [Values].§fn render(&self) -> Result<String, Error>
fn render(&self) -> Result<String, Error>
Helper method which allocates a new
String and renders into it.§fn render_with_values(&self, values: &dyn Values) -> Result<String, Error>
fn render_with_values(&self, values: &dyn Values) -> Result<String, Error>
Helper method which allocates a new
String and renders into it with provided [Values].§fn render_into<W>(&self, writer: &mut W) -> Result<(), Error>
fn render_into<W>(&self, writer: &mut W) -> Result<(), Error>
Renders the template to the given
writer fmt buffer.Auto Trait Implementations§
impl<'a> Freeze for JetStreamTemplate<'a>
impl<'a> RefUnwindSafe for JetStreamTemplate<'a>
impl<'a> Send for JetStreamTemplate<'a>
impl<'a> Sync for JetStreamTemplate<'a>
impl<'a> Unpin for JetStreamTemplate<'a>
impl<'a> UnwindSafe for JetStreamTemplate<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CompatExt for T
impl<T> CompatExt for T
§impl<T> DynTemplate for Twhere
T: Template,
impl<T> DynTemplate for Twhere
T: Template,
§fn dyn_render(&self) -> Result<String, Error>
fn dyn_render(&self) -> Result<String, Error>
Helper method which allocates a new
String and renders into it.§fn dyn_render_with_values(&self, values: &dyn Values) -> Result<String, Error>
fn dyn_render_with_values(&self, values: &dyn Values) -> Result<String, Error>
Helper method which allocates a new
String and renders into it with provided [Values].§fn dyn_render_into(&self, writer: &mut dyn Write) -> Result<(), Error>
fn dyn_render_into(&self, writer: &mut dyn Write) -> Result<(), Error>
Renders the template to the given
writer fmt buffer.§fn dyn_render_into_with_values(
&self,
writer: &mut dyn Write,
values: &dyn Values,
) -> Result<(), Error>
fn dyn_render_into_with_values( &self, writer: &mut dyn Write, values: &dyn Values, ) -> Result<(), Error>
Renders the template to the given
writer fmt buffer with provided [Values].§fn dyn_write_into(&self, writer: &mut dyn Write) -> Result<(), Error>
fn dyn_write_into(&self, writer: &mut dyn Write) -> Result<(), Error>
Renders the template to the given
writer io buffer.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
§impl<T> ToStringFallible for Twhere
T: Display,
impl<T> ToStringFallible for Twhere
T: Display,
§fn try_to_string(&self) -> Result<String, TryReserveError>
fn try_to_string(&self) -> Result<String, TryReserveError>
ToString::to_string, but without panic on OOM.